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Brands

COLOR

Rebuild Coca-Cola red from memory. Each round names a corporate shade; dial hue, saturation and brightness while the logo repaints live, scored out of 10.

GAME PREVIEW

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Brands

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At a glance

Platforms
Web
Account required
No

What is Brands?

The brand-logo series of Toon Tone. Each round names a specific corporate shade, Coca-Cola's Disc Red, Burger King's Flame Orange, Samsung Blue, and hands you three vertical sliders for hue, saturation and brightness. You rebuild the colour from memory. The logo sitting beside the sliders repaints itself live in whatever shade you are currently dialling, which turns out to be a much crueller mirror than a plain swatch. Toon Tone is a free browser game credited on the site to a solo developer, Sam, and Brands is one of its four series alongside Cartoons, Flags and a Community pool of player-made questions. A game runs five rounds, and the brand pool is backed by a library of 64 studied shades, from Ferrari Scudetto Yellow to Discord Blurple. What separates it from the hex-guessing dailies is the prompt: the target is never shown, only named, so the exercise runs on brand recall rather than on reading a swatch.

How to play

  1. Read the prompt. It names the company and the shade, and that is all you get.
  2. Drag the three strips: rainbow for hue, grey ramp for saturation, black ramp for brightness. The logo recolours as you move.
  3. Tap the lightbulb hint only if you are stuck. It narrows one slider's range and takes 1 point off that round.
  4. Hit the check mark to lock the round in. There is no second try.
  5. Read the result card: your HSB, the target HSB, and the accuracy message that says how close you landed.
  6. Play out all five rounds, then check the average on the summary against today's leaderboard and the all-time one.

Why play Brands?

Everyone is certain they know what Coca-Cola red looks like. Five rounds here is a brisk demonstration that you know the family and very little else. It suits designers, brand people and anyone who enjoys being precisely wrong, because the scoring is specific rather than vague: your HSB and the official one side by side, and a number out of 10 computed in sRGB. Skip it if you cannot picture a logo unprompted, since nothing is there to compare against and you will drift around the middle of the scale all game. A full five-round run takes about three to five minutes and needs no signup.

Reading the feedback

Each round is graded on how close the colour lands to the official sRGB value, from 10.00 for a match down to 0.00 for pure white, with hue weighted most heavily and a small bonus for hitting it exactly. The result card sets your HSB reading against the target HSB and adds an accuracy message, so a miss reads as either the wrong hue or a slider parked too low. A hint costs a flat 1 point on that round. Submitting is final, with no second attempt. The summary averages the five rounds and places that average against today's leaderboard and the all-time one.

Modes

Brands
Iconic brand colours, backed by a library of 64 studied logo shades that runs from Coca-Cola Disc Red and McDonald's Golden Arches to Discord Blurple and LG Logo Burgundy.
Cartoons
The original Toon Tone series. A body part or accessory on a familiar cartoon character is whitened out and you restore its colour.
Flags
National flag colours, played over the same five rounds with the same three sliders.
Community
Questions made by players, flagged as new in the series switcher.

Tips & strategy

  • Brightness is where the points leak away. Brand colours are engineered to shout: Burger King's orange reads B100, Coca-Cola's red B96, WhatsApp green B83. Leaving that slider at mid-scale caps your score no matter how well you find the hue.
  • Saturation runs high for the same reason. Telegram Blue is S83, Samsung Blue S88, Coca-Cola red a flat S100. If you are hedging toward pastel you are already losing two points.
  • Hue carries the most weight in the score, and there is a small bonus for landing it exactly. Settle the rainbow slider first, then argue with saturation and brightness.
  • Corporate blues are the trap in the other direction. Pepsi Logo Blue, Visa Blue and PlayStation Blue all sit dark, so the vivid setting that rescues a red will overshoot them badly.
  • Spend the hint on a shade you genuinely cannot place. It narrows one slider but costs a flat point, so burning it on a colour you had roughly right takes more than it gives back.
  • After a run, open the brand study page for the shade you butchered. Each one carries the logo with the target area marked plus its HEX, RGB, HSB and HSL values, which is how an abstract miss turns into a number you remember.

Popular questions

Is Brands a separate game from Toon Tone?

No. Toon Tone runs four colour series from the same page: cartoon characters, brand logos, national flags and a community pool of player-made questions. The Brands link opens the brand series directly, and the series switcher moves between them.

How many guesses do I get, and how is a round scored?

One guess per round, five rounds per game. Each round scores from 0.00 to 10.00 against the official sRGB value, where a match takes 10.00 and pure white takes 0.00. The final result is the average of the five.

Do I need an account?

No. Playing works without one. Signing in with Google or with a secure one-time email link is offered, but it stays optional.

Is it free?

Yes. Playing costs nothing and needs no download, account or payment. Two optional ad-free purchases sit beside it: $2.99 for 30 days, or $4.99 once for ad-free forever.

What does the hint button actually do?

The lightbulb narrows one slider's range so the guess cannot stray too far in the wrong direction. It subtracts 1 point from that round, and once the round is submitted there is no second attempt.

Can I share a score?

Yes. The summary produces a shareable card, and Post to wall puts the score on the community wall, where a name is optional and the message comes pre-filled. Anything at 8.00 or above carries the TOP SCORER label.

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