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Toon Tone

COLOR

What colour is SpongeBob's body? Rebuild a cartoon character's shade on hue, saturation and brightness sliders, one shot per round, five rounds out of 10.

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Toon Tone

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At a glance

Platforms
Web
Archive
No archive
Round length
3 min
Streaks
No
Account required
No
Publisher
Sam (independent, unaffiliated with any studio)

What is Toon Tone?

Five questions of the form what colour is SpongeBob's body, and you answer by building the shade yourself on three sliders rather than picking it off a list. The character art on screen is drained of colour on purpose, so there is nothing to copy: the answer has to come out of your memory of watching the show. Each round is scored out of 10 on how close you got, and the run is the average of the five.

How to play

  1. Read the question. It names the character, the exact part (body, dress, hair) and the show, and the source matters because the same character is not always painted the same way.
  2. Move the three vertical sliders: Hue 0 to 360, Saturation 0 to 100, Brightness 0 to 100. The swatch and the on-screen character both fill with your current colour as you drag.
  3. Submit with the green check. You get one shot per round, and the button locks once you have used it.

Why play Toon Tone?

It isolates something almost no other guessing game touches: you can name a character instantly and still have no idea what colour they actually are. Toon Tone strips the picture of colour and hands you the sliders, and the gap between recognising SpongeBob and reconstructing his exact yellow turns out to be enormous. The scoring is honest about it too, a continuous 0 to 10 rather than a hit or miss, so a near-miss reads differently from a wild swing. Three minutes, no signup, no ads inside the loop, and a Community pack for when the curated cartoon list runs dry.

Reading the feedback

No warmer or colder nudging here, because there is nothing to correct: one guess, then the answer. The card puts your HSB triplet directly against the target's, so you can see exactly which of the three channels betrayed you. An opener of H304 S100 B100 on SpongeBob's body against a real H56 S100 B100 scores 2.36 out of 10, which is the game telling you the hue was the whole problem and the intensity was not. The card also flags whether your answer sits away from what people commonly pick, which stings more than the score does.

Modes

Cartoons
The default pack. Animated character colours, curated by hand across Looney Tunes and early Disney, modern Western series, Ghibli and anime, and Pokemon-adjacent characters.
Brands
Same five-round loop, but the targets are iconic brand colours.
Flags
National flag colours instead of characters.
Community
Questions written by other players, and a Create your own tool if you want to add to it.

Tips & strategy

  • Fix the hue before anything else. A submission with saturation and brightness dead on still scores 2.36 when the hue is 250 degrees away. Hue is the only channel that can be catastrophically wrong.
  • Stop short of saturation 100. Cartoon palettes read as loud but most of them sit below full intensity, so pinning the slider to the top is the single most common way to lose a point you had.
  • Aim at the base colour, not the shading. A question about a character's hair means the flat dominant tone the artist chose, not the darker line drawn over it.
  • Spend the hint on round one if you have never played. It narrows one slider and costs a point, but calibrating your eye early is worth more than that point across four remaining rounds.

Popular questions

How many attempts do I get for each question?

One. You submit with the green check and the button locks. There is a single shot per round.

How are rounds and runs scored?

Each round is scored out of 10 based on how close your colour (the HSB triplet) is to the target. A full run consists of five rounds and your run score is the average of those five round scores.

What do the three sliders control?

They set Hue (0 to 360), Saturation (0 to 100) and Brightness (0 to 100). As you drag, both the swatch and the on-screen character fill with your current colour so you can see the result live.

What does the hint do and what does it cost?

A hint narrows one slider to help you calibrate, but it costs a point. The card recommends using the hint on round one if you have never played to calibrate your eye early.

Will the game give warmer/colder feedback while I’m guessing?

No. There is no warmer or colder nudging. You make one guess, then the answer is revealed and your HSB triplet is compared directly with the target so you can see which channel(s) were off.

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