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WhereSpoken

GEOGRAPHY

A voice reads a passage written to give nothing away. From accent and rhythm alone, name the language and the speaker's country; each miss reveals a hint.

GAME PREVIEW

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WhereSpoken

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Play WhereSpoken ↗

At a glance

Platforms
Web
Account required
No

What is WhereSpoken?

A voice reads a short passage and you have to name two things: the language being spoken and the country the speaker is from. The board is explicit that the passage itself will not help: the text is written so that it carries no intentional clue about either answer, which leaves you accent, sounds and rhythm. The difficulty chip above the card reads "Normal: hints & ancestry shown", and a tree icon sits in the header next to the calendar, stats and map icons.

How to play

  1. Play the audio sample on the card. It is a plain player, so you can scrub it and listen again.
  2. Type an answer into the guess field. The placeholder asks for a language by name, in the shape of "e.g. French, Japanese…".
  3. Press Guess. The line under the button states the deal for a miss: a wrong guess reveals the next hint.
  4. Keep the country in mind as well as the language: the instruction at the top of the card asks for both the language spoken and the country of the speaker.

Why play WhereSpoken?

It is the rare daily that goes in through your ears, and it is honest about it: no place names hidden in the passage, no written text to pattern-match, just a voice. Asking for the language and the speaker's country in the same breath is what gives it teeth, because naming the language family gets you partway and no further. And because being wrong buys you the next hint rather than ending the run, it stays playable even on a language you have never knowingly heard.

Reading the feedback

The card makes one promise about being wrong, printed in pink under the Guess button: a wrong guess reveals the next hint. So the run is built as a ladder rather than a cliff, and the Normal difficulty chip says hints and ancestry are part of what is shown at that setting.

Modes

Normal
The difficulty the board opens on, labelled "Hints & ancestry shown" on a chip beside the title.

Tips & strategy

  • Do not listen for words, listen for sounds. The board states outright that the passage carries no intentional clue about the language or country, so vowel colour, consonant inventory and intonation are the whole evidence base.
  • Answering the language is only half a round. The instruction asks for the speaker's country too, and a language with several national accents will not be settled by naming it.

Popular questions

Will the words themselves give it away?

No, by design. The card says the spoken text does not contain any intentional clues about the language or the country, so a passage about anything at all is the point.

What happens when I guess wrong?

The board says a wrong guess reveals the next hint, and the Normal difficulty it opens on is described as showing hints and ancestry.

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