Fakerz Dozen
TRIVIAOne Faker hides among twelve genuine answers. Select the true ones without touching the impostor, on a topic whose source and years are spelled out.
NEXTDLE
Fakerz Dozen
At a glance
- Platforms
- Web
- Account required
- No
- Publisher
- J. W
What is Fakerz Dozen?
Fakerz Dozen is part of a documentary shell game: twelve answers are authentic, only one is the Faker, and you must identify the true ones without falling for the impostor. What stands out once past the home screen is the care given to the instructions: before starting a round, a whole screen is devoted to the day’s category, the author’s byline, and a paragraph that very precisely defines the source used, the organization that produced it, and the period covered. On that same screen there is a small economy: an ×2 multiplier to activate or not for the round, held in a limited monthly reserve, and a launch button. Score, meanwhile, is counted monthly, with its own leaderboard.
How to play
- Start the day from the home screen, which already shows the current month’s score and access to the monthly leaderboard.
- Read the instructions screen: the day’s category, the author’s byline, and the paragraph that exactly defines which list is being referenced.
- Decide whether to activate the ×2 multiplier, offered on this screen with its monthly reserve shown, and turned off by default.
- Launch the round by pressing the START button.
- Select the correct answers while avoiding the Faker, as the home screen promises.
Why play Fakerz Dozen?
Fakerz Dozen’s proposition is to make general knowledge risky without making it punitive: twelve correct answers and only one false means an overwhelming majority of the proposals are true and that the error hides behind plausibility, not absurdity. It’s exactly the opposite of a multiple-choice test, where you seek the true among the false. The other editorial insight is that each day is signed and comes with a paragraph stating its source, years, and organization, so you learn the context before playing and the round becomes attentive reading rather than a reflex. Finally, the monthly accounting adds a decision layer to the game: choosing the day that suits you.
Reading the feedback
Two scoring elements are readable before playing: the definition of the multiplier (it doubles the base earned for the round) and the existence of a cumulative monthly score displayed on the home screen. Note a wording difference between the two screens: the home screen talks about tapping the correct answers, while the day’s instructions ask you to select them.
Modes
- Core play
- A single default daily puzzle: a dozen-item round in which twelve answers are authentic and one is the Faker. Play flow moves from the home screen (monthly score and leaderboard visible) to an instructions screen that names the day’s category, the author byline, and a paragraph that precisely defines the source and years covered; the ×2 multiplier can be toggled on that screen (it doubles the base for the round, is off by default, and has a limited monthly reserve) before pressing START.
Tips & strategy
- The instructions screen is not flavour text; it defines the round’s perimeter: it names the exact source and the years covered, and anything outside that list will be false, however plausible it may seem.
- The ×2 multiplier is a monthly resource with a very limited reserve, and it is disabled by default: the real choice is to pick the day when the category is familiar to you, not to activate it by reflex.
- The game’s horizon is the month, not the day: monthly score on the home screen, monthly leaderboard, multipliers allotted by month. A bad day doesn’t break anything; it can be recovered.
Popular questions
How often is a new grid released?
Every weekday: the site description announces a new dozen on working days.
What does the ×2 multiplier do?
It doubles the base earned on the round, according to its own description. It is set before launch, is off by default, and the screen indicates how many remain for the current month.
Is an account required to play?
Nothing is requested up to the launch button. The home screen nevertheless displays a monthly score and a monthly leaderboard, which imply a server-side identity.