linqed
TRIVIAFour general-knowledge questions, then the real puzzle: the single word that links all four answers. Hard Mode withholds all feedback until the end.
NEXTDLE
linqed
At a glance
- Platforms
- Web
- Archive
- Free archive
- Account required
- No
- Publisher
- Bradley Miller
What is linqed?
linqed stacks two games on top of each other. First there are four general-knowledge questions, then the real puzzle: find the single word that links the four answers together. The rule is explicit on this point, each question is not an end in itself but a clue. The title screen presents the concept visually: four boxes arranged in an X, RUSH, MEDAL, DIGGER, MINE. Connected by lines to a central box that shows GOLD under a small label LINK. The header displays the date and puzzle number. The title screen has a Play button, a Hard Mode switch whose label reads “No feedback until the end,” and a toothed gear in the top right; the How to Play panel opens immediately on top, with its close cross and its “Let's Play →”.
How to play
- On the title screen, choose Play, or first flip the Hard Mode switch, whose label says that no feedback is given until the end.
- Answer the four general-knowledge questions: the rule specifies that each is a clue.
- Type the single word that links the four answers.
- Share your result once you have found the word.
Why play linqed?
linqed's cleverness is that general knowledge is not the reward but the fuel. You can know the four answers and still be stuck, because you must look at them together and see the one word that crosses them all. It's the shift from memory to lateral thinking, and it fits in a single input field.
Reading the feedback
The Hard Mode switch label, “No feedback until the end,” states the difference between the two modes without detailing what normal mode provides.
Modes
- Daily Puzzle
- A dated, numbered daily puzzle: four questions then the link word. The site warns that one appears every day, whether you want it or not.
- Hard Mode
- A switch present directly on the title screen, labeled “No feedback until the end.”
- Archive
- The rules panel indicates you can catch up on a missed day from the archive, once the daily puzzle is completed.
Tips & strategy
- What you're asked for at the end is a word, not a category: the title screen shows this by drawing four boxes that converge on a single central box.
- The rule describes the four answers as clues, not as an end in themselves. As long as the link word is missing, the puzzle remains open.
- Hard Mode cuts off all feedback until the end according to its label: save it for days you want a bare puzzle, not for a first try on a theme you’re unsure of.
Popular questions
Can you catch up on a missed day?
Yes, the rules panel refers to an archive, accessible after completing the daily puzzle.
Who made the game?
The title screen credits it at the bottom: “A game by Bradley Miller,” with a link on the name.