Duotrigordle
WORDThirty-two five-letter grids on one screen and 37 guesses to clear them all. Every word you type is applied to all thirty-two boards at once.
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Duotrigordle
At a glance
- Platforms
- Web
What is Duotrigordle?
Duotrigordle is thirty-two five-letter grids shown at once, with 37 guesses to solve them all. Each word you type is applied to all thirty-two boards at once: an entry that tells you nothing about one grid can lock in three others. The game accepts only real English words and the round ends when the 32 words are found or the guesses are exhausted.
How to play
- Type a five-letter word and confirm with Enter.
- Read the colors on the thirty-two boards: green for a correctly placed letter, yellow for a letter that appears elsewhere, gray for an absent letter.
- Choose the grid to focus your next guesses on, keeping in mind that each entry is spent for everyone.
- Keep going until all 32 words are found or the guess counter runs out.
Why play Duotrigordle?
Itâs escalation pushed to deliberate absurdity: thirty-two grids, five spare guesses, and resource management that feels closer to a logic puzzle than a vocabulary game. The built-in tools (watermarks, inconsistency alerts, automatic solving of obvious grids) make it clear where the grind is and where the fun is.
Reading the feedback
Classic green/yellow/gray color code, but Duotrigordle adds two aids designed for the mass of boards. The âghost lettersâ show, in watermark form in the input area, the green letters already secured column by column. Inconsistency warnings turn your entry yellow when it cannot logically be the solution for a grid, for example if you type a different letter under an already-known green. Words resolved by Solve Assist appear in purple rather than green.
Modes
- Daily Duotrigordle
- The daily game: 32 grids visible simultaneously, 37 guesses.
- Daily Sequence
- Only one grid visible at a time; the next appears only once the previous one is solved. Two extra guesses, 39 in total.
- Daily Jumble
- The first three words are randomly selected and entered for you, which prevents the usual openings. One extra guess, 38 in total.
- Perfect Challenge
- Find the 32 words in exactly 32 guesses; the first word you type is automatically correct.
- Practice
- The practice tab in the main menu, next to Daily.
Tips & strategy
- âInput hintsâ are on by default: use the inconsistency-yellow as a safety net. It flags an impossible entry before you spend the guess. They can be turned off in settings if you prefer to play without them.
- Solve Assist automates grids that have become obvious (five greens, or four greens and a yellow) and does so by pure deduction, without consulting a dictionary, which saves guesses on boards already decided.
- Sequence mode hides all thirty-two boards except one: the two extra guesses donât make up for the loss of information, so itâs better approached with well-practiced openings.
Popular questions
How many guesses for how many words?
37 guesses for 32 secret words in the normal game. Sequence gives 39, Jumble 38.
What does Solve Assist do?
Enabled in settings, it inspects each board and automatically solves those that admit only a single logical solution. These words appear in purple rather than green.
What is the Perfect Challenge?
To find the 32 words in exactly 32 guesses, with no spare guess. The first word you type is given: it is automatically correct.